OSC5

DDR Bracket 1

Comments by Juub005

 

            Hello, and welcome to the 5th Original Step Contest (OSC) hosted by Bemanistyle, formerly known as the Dance Dance Revolution Original Step Contest (DDROSC). This is my third OSC contest, and coincidentally the third contest I’ll have ever judged (the first two being DDRExtreme.co.uk’s 80s MIX and WORLD TOUR). OSC was originally made due to the overall lack of quality in DDRei Tournamix entries back in the day, but since Dyogenez hasn’t realized that he uploaded DDRei without the forums, well, Tournamix doesn’t happen to be alive right now. So will OSC replace Tournamix in terms of popularity? Hopefully. Will OSC replace Tournamix in terms of the lack of overall quality? Hopefully not. Let’s go.

 

            Okay, let’s start off with what I’ve been given:

 

JUDGING CRITERIA

 

GRAPHICS /15

 

            BANNER /7

                        Includes song artist and song title /3

                        Does it look good? /3

                        Proper size/format /1

            BACKGROUND /8

                        Includes song title /3

                        Does it look good? /4

                        Proper size/format (320 x 240 does not follow the rules) /1

 

SONG

Bitrate 128 kbps and doesn’t sound horrible /2

Creativity in song choice /4

Edit (length and cut) /4

Playability/appropriate for DDR? /5

 

SONG /15

           

STEPS /60

· fun?

· creative patterns used?

· did the steps fit the song?

           

            LIGHT /15

                        Bug-free? Difficulty rating appropriate? /3

                        Fun? /12

            STANDARD /20

                        Bug-free? Difficulty rating appropriate? /3

                        Fun? /17

            HEAVY /25

                        Bug-free? Difficulty rating appropriate? /3

                        Fun? /22

           

            IF CHALLENGE IS INCLUDED

            LIGHT /10

            STANDARD /14

            HEAVY /18

            CHALLENGE /18

                        “Bug-free? Difficulty rating appropriate?” remains /3

                        “Fun?” /7, /11, /15, /15 respectively

 

TILT /10

            Would I play it again? /3

            Other /7

 

 

Now I’m going to expand on that stuff.

 

GRAPHICS /15

            BANNER /7

                        Includes song artist and song title /3

· If you mess this up, I’m not looking forward to playing the rest of your entry. This is a must for DDR (with the exception of the lazy banner style in DDR 5th Mix). If you don’t have both of these I’m just going to give you a 0 because you just didn’t read the rules and because it’s so essential to the graphics. If you spell something incorrectly or get the artist wrong you’ll get a 1 or a 2. Otherwise, this is pretty much a free three points!

                        Does it look good? /3

· Yeah, this is one thing I used to say was unimportant. But it really is important. If you asked someone else to make your graphics and they turned out awesome, you get 3 points even if you didn’t make the banner! But yeah… if you’re having trouble making your graphics, download the GIMP, which is free and which some people say is even better than Photoshop (the billion dollar price difference probably helps)…I can’t name all the things that look good or bad here; I’ll get specific on that stuff once I get to playing the entries. One general thing I’d really prefer to see, though, is for the title and the artist to have separate fonts.

                        Proper size/format /1

· Very simple: 256 by 80 or a larger multiple in PNG format, please. No ITG dimensions here.

            BACKGROUND /8

                        Includes song title /3

· Not too difficult. 0 if you somehow fail to include it, 1 or 2 if you spell it wrong.

                        Does it look good? /4

· See what I said for the banner. Also, I have this bias against the artist appearing in the background because that’s mainly something that started popping up ridiculously frequently thanks to Ultramix… but don’t worry that’s not fair if I grade you down for something that was perfectly allowed by the rules.

                        Proper size/format (320 x 240 does not follow the rules) /1

· Yeah like I said above, 320 x 240 is a smaller multiple of 640 by 480 and will land you a 0. Yes, it’s an acceptable multiple for DDR backgrounds, but it’s against the rules. Larger multiples are acceptable, of course.

 

SONG /15

            Bitrate “over” 128 kbps and doesn’t sound horrible /2

· Um, I don’t know why it says over 128 kbps because I’m pretty sure 128 is allowed. Yeah, it is. I won’t grade you down for having 128 kbps. Also, the “doesn’t sound horrible” part is much more important. Some good entries have just been ruined by poor sound quality.

            Creativity in song choice /4

· If you picked some song that’s been stepped over and over again or something like that then you might suffer here. If you amuse me with what you were brave enough to step (a song like “My Humps” or “POP”) you will almost certainly get a 4.

            Edit (length and cut) /4

· Acceptable DDR length is 1:02 to 2:10, generally, with anything 2 minutes and over being ESPECIALLY rarely acceptable. Minimum 1:00; maximum 2:45 (good luck getting a good grade on length for the latter). If your song could obviously be cut shorter, that’s usually not good. If it’s too obvious where you made the cut in the song, you might lose a point. If it’s too obvious where you made the cut in the song and the cut is done messily enough to throw off the sync (see Come Into My World from DDRei Tournamix 5), you’ll lose 3-4 points depending on how much of the song it affects. Also, fadeouts should not be too short and shouldn’t start too soon. If your steps make me dance into a fadeout you will always lose points.

            Playability/appropriate for DDR? /5

· Pretty important. It certainly affects all the stepcharts. You’ve (most likely) got an infinite amount of songs to choose from, so you better have chosen intelligently. Also, is this a good song? If not, how playable is that? I like most songs in DDR and I'm fine with most music anyway so you shouldn’t have to worry too much about that.

           

STEPS /60

· For bug-free on all of these, I’ll interpret that as meaning no mines, hands, or rolls (not that I can play rolls anyway), and… well it’s pretty rare that I come across anything I’d call a bug on a chart. We’ll see.

 

            LIGHT /15

                        Bug-free? Difficulty rating appropriate? /3

· Difficulty rating is extremely important on light, because that’s where the player is most likely to fail. The length of the song and the max combo are certainly relevant to the foot rating.

                        Fun? /12

· Yes, Light charts can be fun. I didn’t have any problem with Mission Mode or whatever it was on DDR Extreme 2 because the light charts were still fun. Oh, by the way, on Light, anything that the Light player simply can’t be expected to be able to do is not fun.

            STANDARD /20

                        Bug-free? Difficulty rating appropriate? /3

· I’m more lenient on Standard difficulty ratings because they’re a bit trickier to determine. Still, they’re relevant…The length of the song and the max combo are certainly relevant to the foot rating.

                        Fun? /17

· A lot of casual veteran players find Standard to be more fun than Heavy, and I can see why. This level combines the ease of Light play with the rhythmic development and stuff of Heavy play. and stuff. I don’t want to see anything too hard here.

            HEAVY /25

                        Bug-free? Difficulty rating appropriate? /3

· Again, one more time: The length of the song and the max combo are certainly relevant to the foot rating. Your 508-combo 180-BPM stepchart is NOT an 8-footer unless it qualifies as a 5th Mix style long version—if it’s 2:10 it better be rated 9 feet. (yes, it’s POSSIBLE for a 508-combo 180-BPM stepchart that’s 2 minutes 10 seconds long to be 8 feet, but highly unlikely) Also, it’s better to rate too high than to rate too low.

                        Fun? /22

· We’re not playing Theory Theory Revolution here. Is it fun, and intentionally fun??? Is it LITTLE BOY (BOY OH* BOY MIX) or is it JET WORLD? Is it SOMETHING WONDERFUL or is it CUTIE CHASER?

           

            IF CHALLENGE IS INCLUDED

            LIGHT /10

            STANDARD /14

            HEAVY /18

            CHALLENGE /18

                        “Bug-free? Difficulty rating appropriate?” remains /3

                        “Fun?” /7, /11, /15, /15 respectively

· If I see any ITG gimmicks here, well, that’s supposed to be in the ITG bracket so you might get DQ’d or something; I haven’t checked yet what the official ruling on that is. At most you’ll get a 0/15 on challenge because it’s just against the rules for the DDR division. UPDATE for Rock Steady: Going beyond 10 feet with your difficulty rating is not an automatic "you lose."

 

As for a challenge… well, first of all, back when DDRMAX2 first hit the arcades, challenge charts were (not sure if this was 100% of the time) specifically designed so you would mess up on an Oni course and fail, due to certain tricks in the steps. Super Star -from Nonstop Megamix- is an excellent, excellent example of this, with a 16th concealed because it’s atop a freeze so you might not notice when you have to hit it. Challenge charts don’t have to be overly hard overall—they could be designed DDRMAX2-style.

 

Or they could be there as a chart harder than the Heavy chart. Not as a chart that’s just on challenge because you wanted it included in the file and it just didn’t turn out as well as Heavy. That’s not gonna fly. It’s gotta be harder if it’s not specifically designed to break my combo in one or a few places.

 

Challenge should be fun as well. Psst… I don’t like Maxx Unlimited all that much; I like MAX300, though. Anyway, the fact that something’s 10 feet doesn’t mean that I will be all that okay with seeing streams into jumps at speeds where they’re ridiculously inconvenient, especially when it happens 3 or more times.

 

TILT /10

            Would I play it again? /3

                        · A very, very simple question that I will answer like this:

                                    · NO

                                                0 – I would not play this either by myself or with friends.

                                    · NO, BUT…

                                                1 – I don’t enjoy your harder steps that much, but I know

                                                            people who would enjoy just playing this song

                                                            because you chose your song well and you did

                                                            well designing your beginner steps.

                                    · MAYBE

                                                2 – It’s okay. Your harder steps leave something to be

                                                            desired or something but there’s a chance I’ll come

                                                            back to it.

                                    · YES

                                                3 – Yes; I would come back to this file for sure.

            Other /7

                        Things I will consider in this HIGHLY SUBJECTIVE SECTION:

· Back to your song choice. Am I sick of hearing this song after just five charts? (I can tolerate hearing songs repeated that much, usually). By the way, I won’t be only playing your x number of charts once each, so don’t worry about that.

· First of all, with your extras… if they weren’t that good I’m not sure how much credit I’ll be willing to give you.

· Did something just blatantly hurt the whole entry for me? Did you manage to annoy the hell out of me somewhere?

· Did something just make me love the whole entry? THE README CAN PERTAIN TO THIS PART ESPECIALLY or other places where humor can be found

· Your BPMs. Did you do them the way they’re supposed to be? (I wasn’t a big fan of the 100 BPM at the beginning of Mei…)

· If you included lyrics, were they accurate? You might get points if they’re unintentionally funny due to their inaccuracy, actually (as it happened in a certain TM6 entry…) Also, did you choose a good color or good colors for your lyrics or did you mess up like I did in OSC4?

· Double steps. I will try to play them, but my pad connector might not work properly. It’s stupid like that. I’m going to try to find some way to credit you for these anyway. Oh, and I mean steps on DOUBLE mode as opposed to SINGLE mode; I didn’t just say that I can’t do steps that require you to double-step.

· I have no idea why you would make SOLO steps before the Challenge round. I did on OSC3 though just to get credit >_> It’s not a good idea; slows down the judging process and it’s not like I can give you much credit for them anyway.

· CDtitles. I forgot to mention that there IS a brand of CDtitle I always hate, and that’s the image of the album cover. Don’t do that. How am I supposed to see any of the detail on it? It’s just ugly. Otherwise, whatever it is—as long as it looks good, it’s okay with me.

· Small things like #SAMPLESTART or however it’s called and whether your title/artist in the banner match the title/artist in the song selection wheel which they should 100%, including capitalization and stuff…

· If you provided extra backgrounds and banners, are they humorously bad first drafts like in Roppongi Carillon in TM5 that show how you gradually built your file, or are they just bad images that do nothing but take up space because there’s no way I’d even think of using them? Do they have a reason to be there, in other words? Just about the same goes for CDtitles; are they ones I might want to use?

 

· In the end here's what's going to happen: every minus will count as -1 from the Other section of the tilt, and every + will count as +1! Lowest possible score is 0 and highest possible is 10. If you end up in the negatives (you could) it's still not that embarrassing.

 

So there we go.

 

I’m going to be typing these comments on a laptop… in between my playing of the stepcharts on Stepmania rc2a on my regular computer. on high-quality pads. It’s a fairly efficient method.

 

Let’s begin.

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24

jem

--Hey, I know what you mean by people not enjoying 7-footers that are under 100 BPM. That happened to me once in a tournament. Yeah. Anyway.

 

BANNER

Has song title and artist, yes 3/3

Does it look good? - Your text is definitely A-OK; you could have made the rest of the image more interesting, though. Your color choice is fine; I just wish there were more than that orange gradient and the text. 2/3

Proper size/format, yes 1/1

Total: 6/7

 

BACKGROUND

Includes song title, yes 3/3

Does it look good? – well, it looks like you just resized the 320 x 240 version you uploaded earlier, and maybe you tried to fix the blurriness, but unfortunately it’s blurry at the size it’s at now so it’s going to be even blurrier in full-screen size. I like the design of the background, though, with the numbers and with the parabolic (I’m imagining) shape of the orange thing. It’s just too bad you didn’t read the background part of the rules before making it… 2/4

Proper size/format, yes 1/1

Total: 6/8. Er, it looks like you didn’t gain anything from submitting the resized version. You probably would’ve gotten a 3 on the aesthetics part and a 0 on the size part… oh well

 

GRAPHICS 12/15

 

SONG

Bitrate over 127 kbps and doesn’t sound horrible, yes 2/2

Creativity in song choice: Interesting find. Pretty dark, too; dancing the darkness away or something? 4/4

Edit (length and cut): Feels a bit long. 3/4

Playability/appropriate for DDR? There are a few long parts that aren't that good for putting steps to (I mean the I meant it, I sense it parts) but I thought it made for interesting steps overall. 4/5

Total: 13/15

 

LIGHT

- believe it or not I'm not quite sure this is only 2 feet and that's because of your corner jumps. I mean they fit and everything as far as patterning goes...

+ ...by the way this chart was very carefully patterned and that's a good thing

- but man, at 96 BPM those are hard to hit on time for anyone who might be interested in attempting a 2 feet song!

- also most of those corner jumps feel awkward to elevate myself in the air slightly and then hit. you probably should cut down on them

| see Standard for the little thing about freezes where there's nothing being held in the music; for some reason here it didn't feel as big of a problem

+ overall except for the corner jumps problem it was pretty good

Difficulty correct? That's a bit too debatable. Without those corner jumps it certainly would be 2 feet without question. Bug-free? yeah 2/3

Fun? The corner jumps aren't but the rest is pretty good. 9/12

Total: 11/15

 

STANDARD

| maybe I'm just being obsessive-compulsive or something but it feels like you're facing northwest too much (however I played this chart after Heavy [read where I talk about facing northwest in those comments] so I might've just been concentrating on it)

- this started out good but then there were a few problems that were somewhat nagging, like putting freezes down when there's nothing being held in the music except for silence (during the "I meant it, I meant it" part)

- and during the "I sense it, I sense it" part before that, I didn't really hear the 8ths that you used in the music, which means they didn't feel like they were following anything

- also there was this LD jump early on that was followed by a lack of steps; the lack of steps wasn't a problem but the jump was; you could've chosen 6 different types of jump and you chose that one and it doesn't fit and I don't know why you chose it. Why left-down?

- and finally you go [DR][DL][DR][DL] at one point which is a bit difficult for a Standard player at 96 BPM to pull off; also, I didn't like the pattern anyway

+ but the pattern you used to follow those 4 jumps in the next measure worked notably well

+ good end, good beginning

+ actually despite the number of flaws I just pointed out this is fairly well done. Not too hard, comfortable, enjoyable. Any jumps I didn't mention above were good.

Difficulty correct/no bugs? true 3/3

Fun? Some flaws but overall pretty good 14/17

Total: 17/20

 

HEAVY

+ pretty good
+ is 7 feet

+ use of 24th mini-gallops is correct and smart (as opposed to the Maniac chart for Only You which doesn't acknowledge that they exist)

- some of it is a bit too easy ...

- ...when she says "I sense it" I don't like how you only go exactly with the vocals

| hold on i'm getting a rash on my chest or something it doesn't feel good especially with its proximity to my

| okay I fixed the problem, stupid frisbee shirt

| also the end is just two LR jumps which doesn't kick as much ass as, say, ending with [LR][UD] -- though actually I'd have to test that to see if it works; in any case it could be slightly better but it's okay anyway

| some more turns (I don't mean necessarily crossovers) and different kinds of footwork might make it a bit more interesting, so try fooling around with it a bit. It actually feels somewhat long and that might have to do with too much repetition of rhythms or step patterns... I'm not sure. During the first time the chorus happens (if it happens twice? I just played this like 4 times in a row and I didn't catch whether it does or not) it feels like you're facing northwest too much, despite that you do switch to facing northeast during that time.

+ but for the most part this feels like it could actually be in DDR (apart from the whole 24ths thing, whatever it goes with the beat)

+ I like the part after the "I sense it" part with the jump jump single arrow patterns; that was done very well

+ The spin at around 71 combo before the chorus is fine

+ you used jumps well too

Difficulty correct/no bugs? true 3/3

Fun? Some of this could be better, but there are a lot of neat patterns in here and you did a nice job overall. 19/22

Total: 22/25

 

TILT

Would I play this again? ehh. Maybe. Your steps are pretty good but it's not the song I'd exactly be rushing back to 2/3

Other:

+ nice job on the beginner steps though some patterning could be done more carefully

| your cdtitle is ugly and hasn't changed since Tournamix 6 and it needs to be redone

++ this is like the strange cookie that still fits well in the batch. or something. fits well in the batch meaning I'd keep it if I ever wanted to delete the stuff I wasn't really interested in. meaning I'm interested in this. Okay??

+ you didn't try to be overly difficult on Heavy; in fact, you basically displayed your reluctance. you were smart enough not to go with the violin unlike all those people who think V (for Extreme) shouldn't have that long [LR] freeze and would prefer WILD SIXTEENTHS

4/7

Total: 6/10

 

Total for 24: 81/100. That's a good score.

~ ~ ~ ~ ~ ~ ~

action radius

SONIC MAYHEM

 

BANNER

Contains artist/title yes 3/3

Correct size/format yes 1/1

Does it look good? It’s okay. I would’ve preferred different fonts for the artist and the title or at least a different look between them. Right now because the text is the same for the artist and the title, the banner doesn’t stick out all that much. 2/3

Total: 6/7

 

BACKGROUND

Contains title yes 3/3

Correct size/format yes 1/1

Does it look good? I’m not sure why you changed the capitalization here; it would’ve been nice to see that consistent between the background and the banner, but whatever. Overall it’s a somewhat uninteresting, blurry background but it’s okay. 2/4

Total: 6/8

 

GRAPHICS 12/15

 

SONG

Bitrate + or = 128 kbps and doesn’t sound horrible 2/2

Creativity in song choice: Decently creative and strange. 3/4

Edit (length and cut): I didn't think the long parts of nothing needed to be there; they didn't really do anything for the charts, especially the second long part of nothing that went up to the end. 2/4

Playability/appropriate for DDR? Sure. 5/5

Total: 12/15

 

LIGHT

- not only do you use too many 8ths, you BEGIN with using too many 8ths.

+ this gets to where it needs to be in terms of difficulty at least

- but only in like the last stages of the song

- really too many 8ths all over the place, completely inappropriate for Light

- and the 8ths aren't even that organized. they require double-steps all over the place or foot switches on the same arrow between steps, which is really bad

- this might've made a decent Heavy chart which shows how inappropriate the 8ths are

- not 5 feet either, more like 6. maybe 5 feet on Heavy but man you're on Light

Difficulty rating correct (no) / bug-free (yes) 1.5/3

Fun? Not on light. .5/12

Total: 2/15

 

STANDARD

- at 235 combo I am facing backwards because I alternated feet the whole way. I was facing backwards for way too many steps in order to achieve this. If you meant to make that a double step in that pattern of freezes then I've still got a problem with that - that's bad stepmaking on any difficulty level.

- 6 feet? Nope. From fairly early on it's too hard for 6 feet.

- Too many double-steps

- This could've been Heavy, and perhaps should have been.

+ after the first big lack-of-steps section it gets good and decently Standard level

- though it still feels a bit too difficult for the level

- too much 8th-then-jump-on-different-arrows-than-the-8th-was, like D[RU]

- again there's hardly anything at the end

- there was at least one instance of a freeze too short to get a NG on

Bug-free/difficulty rating correct? Very wrong feet level, bug-free though 1.5/3

Fun? Not on Standard. You didn't cater to players of this difficulty level very well at all. 1/17

Total: 2.5/20

 

HEAVY

- Save this for the ITG division

- One time you had 16ths going into a jump which you only see in DDR in like MIRACLE (where they're on the same arrow by the way) and in MAXX UNLIMITED (8ths, but basically my feet are moving as fast, you know what I mean). It was pretty awkward

- Two parts in the song (in the middle and in the end?) had like a hell of a lot of nothing and I was wondering why you even bothered to include those parts of the song in the cut if you were going to put so few steps there

- it doesn't build up very well since you introduce the difficulty so early

- did you really have to make a 10-footer out of this? I don't know why the high amount of jumps was so necessary

+ there's some fun in this I'll admit.

- but dude the lots o' jumps later on are really unnecessary and take the fun out of playing any of it

- also did you have to hold a freeze with one foot and then have the other hit consecutive 8ths on different arrows?

- unnecessary really short freeze earlier on

- weird double-steps that are well awkward

- and why is this on Heavy and not on Challenge?

Difficulty correct/bug-free? okay. 3/3

Fun? 3/22 Your attempts to make this more difficult than it needs to be kill off the fun.

Total: 6/25

 

TILT

Would I play this again? No... 0/3

Other:

+ how about a plus for caring to upload your file 3 times to fix spelling errors; otherwise I can't really give you anything sorry

Total: 1/10

 

Total for action radius: 35.5/100 - Everything should've been a difficulty level higher (NOT in terms of feet; I mean from Light to Standard etc.). That's a fairly big mistake. With that, however, there was certainly effort put into this; still, I can't grade you on effort alone. Watch for awkward step patterns too.

~ ~ ~ ~ ~ ~ ~

Ai~n! Dance no Uta

Bakatono-sama to Minimoni-hime

--What on earth…

 

BANNER

Contains title/artist yes 3/3

Proper size/format: Technically, no… how did you not notice that? 0/1

Does it look good? Yeah, for the most part, but the title text looks slightly blurry. 2.5/3

Total: 5.5/7

 

BACKGROUND

Contains title 3/3

Proper size/format yes 1/1

Does it look good? Yes, and completely at that. Nice job doing whatever you did to get that scene (yeah I read your readme)… it’s really nice and colorful. 4/4

Total: 8/8

 

GRAPHICS 13.5/15

 

SONG

Bitrate over 128 kbps and doesn’t sound horrible, true 2/2

Creativity in song choice: Even for Hello! Project this is completely ridiculous and wayyyy out there. 4/4

Edit (length and cut) is perfect 4/4

Playability/appropriate for DDR? Absolutely playable and DDR-appropriate. 5/5

Total: 15/15

 

LIGHT

+ good lots-o-stream at the end

+ I love the buildup to the end

| I thought maybe there could've been a little more right foot on down arrow but maybe I'm just being pokecapn for a day or something

| could be 3 feet but 4 is fine

+ overall good flow and good motion

Difficulty correct/bug-free? Yeah 3/3

Fun? Solid, well put together. Nothing really wrong with it at all. 12/12

Total: 15/15

 

STANDARD

+ beginning and end feel solidly like DDR.

| AI~N parts are okay

+ the daffunda parts are outstanding

+ LRLRLRLRDU (AI~N!!!) part is great haha you might not even know what I'm talking about. I think it comes before the last AI~N AI~N AI~N part

+ possibly the best chart I've seen so far. A lot of this reminds me 100% of DDR

Difficulty correct/bug-free? Yeah. 3/3

Fun? Quite. 17/17

Total: 20/20

 

HEAVY

+ Really hard but really good

- Somewhat repetitive. I thought you could've started the last AI~N pattern in a somewhat different fashion; that would've been nice

+ I love how you switch direction halfway through the AI~N pattern and bring it back around, that's pretty good

+ Everything here is really fun. All your sixteenths are fun except for maybe the ULULD but whatever that's just one time and it's a good trick to pull

+ I love how you just start off difficult and get right to the point, it really works well with mr. crazy man officiating everything

Bug-free/difficulty rating appropriate? Yeah. 3/3

Fun? Somewhat repetitive but man this is a blast, a blast of solid steps. 21/22

Total: 24/25

 

TILT:

Would I play this again? Hell yes! 3/3

Other:

+++++ The beginning is just beyond novelty

+ video

- why is your samplestart so long

+ lyrics

- I can't read the dark blue lyrics

+++ dude solid standard steps

+ nice thick readme though I really wish you knew who that guy is

++++++ a certain person gave you a 4/10 last time on a public review which basically said "I hate you because you have a crush on Aya Matsuura" or something so I think you need some compensation for that.

7/7

Total: 10/10

 

Total for Ai~n! Dance no Uta: 97.5/100 - This should probably win the contest though this is only the 4th file I've finished judging so I don't know. Good job.

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BLOW ME AWAY

BREAKING BENJAMIN

 

BANNER

Correct size/format 1/1

Contains title/artist 3/3

Does it look good? What is that, a picture of an animal’s head in the background? Because that’s what it looks like. The image behind the text here is not that hot. The text isn’t any good either; here, it definitely hurt that you didn’t use different fonts for the title and the artist, and I’m not sure the font that you used was any good for you either. You need different effects on the text (like outlines or something) and different fonts…This isn’t abhorrent to look at but it’s pretty boring. 1/3

Total: 5/7

 

BACKGROUND

Correct size/format 1/1

Contains title 3/3

Does it look good? That’s a pretty high-res or high-quality whatever you wanna call it picture, but your text again is a problem. It’s too blurry and needs to be big and stand out and have good effects on it; right now it’s kind of weak. And the positioning of the text is kind of awkward in the image. 1.5/4

Total: 5.5/8

 

GRAPHICS 10.5/15

 

SONG

Bitrate 128 kbps and doesn’t sound horrible 2/2

Creativity in song choice: This is one of the more boring rock songs I've heard. 1/4

Edit (length and cut): You cut it off too early; listen to the very end. It's also pretty long 2/4

Playability/appropriate for DDR? Though there are a lot of varied rhythms in this song, I'm not sure it's the kind that would go well with DDR stepcharts. 3/5

Total: 8/15

 

NOTE: ALL STEPS PLAYED ON 0.5x which would give the correct BPM

Also you probably need to know that I played the charts in H/S/L order.

 

LIGHT

- ugh you did that AGAIN let me paste it from Standard; note, I think it only happened once this time

"- there are at least two places where you made me hold an up arrow freeze with the left foot and then at the end of the freeze hit a left arrow followed immediately by a right arrow. That's just not a good pattern; I have four possibilities to choose from to hit the next two steps, and they're all awkward ones."

- whenever you can you go to the vocals; seriously, about 90% of this chart goes to the vocals. around that point you should've figured out that you didn't have much to go to in the song for Light and that you must've doubled the BPM but unfortunately you didn't

- on 0.5x this is just filled with 8ths and inappropriate for light

- even on 1x there's an 8th, and (disagreeing with your readme) it's hard to hit. why?

- not 3 feet

+ there are maybe a few

- but still there's awkward positioning again, with weird crossovers and double-steps

- look at your combo

- you again fail to lead up to the end efficiently

Difficulty correct/bug-free? not 3 feet, BPM doubled 0/3

Fun? No. You go to the vocals as often as you can, these are 8ths on the correct BPM, there's an 8th on the doubled BPM that's hard to hit on Light, and it's overall just completely inappropriate for the difficulty level. 3/12

Total: 3/15

 

STANDARD

- already I know this isn't 6 feet by just looking at your groove radar; I've made and seen 9 footers with less stream than that

- you made me laugh again with your steps going to the screamo part

- yeah, confirmed that it's too difficult for 6 feet

- that big pause at the end is just random; you should be leading up to the end. If you're looking for a place to put a break, again, it's the place where there's a guitar solo with no beat behind it.

- it looks like you just got really lazy when you were making this thanks to that DURDURDUR part you have with the quarter notes that'd be 8ths on the right BPM. not only does that require either a spin (which the Standard player won't do) or weird double-steps, it just looks like stuff you just put there because you got bored

- also those two parts (one's the mirror of another) where you had either the L or R arrow holding down a freeze and short freezes on the opposite arrow... those parts were pretty boring

- a lot of awkward double steps and even places where I have to twist around awkwardly after freeze parts

- also why are you so obsessed with freezes

- Lastly, these patterns that are 8ths on the 1x BPM become 16ths on the proper BPM. That's a problem because that means the chart is really complicated on the correct BPM-- too complicated for Standard.

- there are at least two places where you made me hold an up arrow freeze with the left foot and then at the end of the freeze hit a left arrow followed immediately by a right arrow. That's just not a good pattern; I have four possibilities to choose from to hit the next two steps, and they're all awkward ones.

Difficulty correct/bug-free? doubled BPM, wrong foot difficulty 0/3

Fun? There's really hardly anything good in this chart. Even if the song were the 1x BPM those double steps on quarter notes would still be very frequent and frequently awkward. 3/17

Total: 3/20

 

HEAVY

| initial observation: that groove radar is ugly

- your main problem here is that because you thought it was double the BPM it's supposed to be you've got a lot of inconvenient double-steps that would be 8ths on the correct BPM

- and even if you did have the right BPM, these jumps that I end up doing backwards are still awkward and kind of don't rock along with the song because they're awkward

- like the jump on combo #18 and the steps around it; also around step #68 you have a weird foot positioning problem

+ some of the freeze patterns are good

+ and actually for about 1/3 to 1/2 of this it's decent fun on the 1x BPM

- but dude this isn't the 1x BPM so those steps don't really go with the song

- some of the freeze patterns are really awkward, like around step #88 (?) or somewhere after the pattern that involves step 68

- those 16ths that end up being 32nds on the correct BPM aren't necessary, and you tend not to lead into them very well with your foot positioning.

- you've got a lot of twisting here that doesn't fit with the song's feel at the .5x BPM

- something else... what was it... oh yeah, you go to the guitar solo part or whatever (which has no beat behind it by the way) and start putting steps to it. If you used that as a break and put no steps there, that would've been a good idea. It would have led up to the next part better (the guitar WITH beat backing it). Kind of like the "dramatic pause" idea but not really since we're not talking about classical music here or anything

| going to the screamo parts or the GRAR I LIKE TO SHOUT INCOHERENTLY parts or whatever they are with the steps before the guitar solo made me laugh a bit, sorry

- two of these 16th parts (the ones that end up 32nds on the right BPM) have crossovers in them. those are really annoying. also, it's more like all the 16ths are annoying

| also you don't need so many freezes

- finally some freezes here are too short to get an NG on, the sort of freezes that you want to avoid using

Difficulty correct/bug-free? double the BPM is a big problem 1.5/3

Fun? Sort of, for a bit, but because all these steps are designed for double the BPM and because of those 16ths that would be bad even if the song were double the BPM, this just gets really unenjoyable. 5/22

Total: 7.5/25

 

TILT

Would I play this again? No 0/3

Other:

- double the BPM, double the minus. Actually I'll only give you one minus because unlike other songs this isn't SO evidently double the BPM. But it is doubled

- far too much freeze use

- this song is awful

+ you only included 3 stepcharts that was nice to me

| you shouldn't have to justify your taste in music

| also next time double-check everything to make sure you put the difficulty you wanted in the actual file

+++ you have shown that you care about what you made so I'm going to make sure you at least get one point here.

1/7

Total: 1/10

 

Total for BLOW ME AWAY: 33/100 - I've never seen song choice hurt an entry so badly. The song tricked you into doubling the BPM, and well it just didn't work that well after that. I know you'll do better next time.

~ ~ ~ ~ ~ ~ ~

Disco Dog

Asletics

 

BANNER

Correct size/format 1/1

Contains title/artist 3/3

Does it look good? Different fonts for the title and artist would’ve been nice as well as different effects. Overall it looks okay. I have a problem with the blurriness or whatever it was that happened to the picture of the dog in the background… If those squares that I see are there as an effect, it’s not a very good one. 2/3

Total: 6/7

 

BACKGROUND

Correct size/format 1/1

Contains title 3/3

Does it look good? What the… the edges on the dog could’ve been smoother but whatever good effort on Photoshopping this if that’s what you did. Your text is a problem, though. The text is positioned awkwardly and it doesn’t go very well with the rest of the image, which is probably partially due to its simplicity. The photoshop (with the somewhat low-quality image in the background) borders on being tacky; what could’ve gotten you out of that was good text. 2.5/4

Total: 6.5/8

 

GRAPHICS 12.5/15

 

SONG

Bitrate over 128 kbps and doesn’t sound horrible sure 2/2

Creativity in song choice: This song is kind of stupid with the woof noises but that's irrelevant to this part anyway. Beatmania songs are never fully creative song choices but this one at least sticks out from the rest. 2/4

Edit (length and cut) is fine 4/4

Playability/appropriate for DDR? Yeah, it's a nice funky tune. 5/5

Total: 13/15

 

LIGHT

- argh you started at the very beginning sound again read the first heavy comment please

+ the lead-in to combo 83 with the LR and UD jumps or whatever the proper combo number is is very good

- later on you do [UD] jumps to an emphasis in the lyric "everybody does their best" or whatever it is; I'm pathetic at hearing lyrics correctly. I think you put the jump on "best" and I would've preferred it at the start of the measure where it would feel like it goes with the music better

+ for the most part this is decent fun

- but it's not as interesting as it could be because you're so dedicated to keeping a constant stream going

+ good end

+ those freeze breaks at "who let the dogs out?" were good but

| they would've been even better if they weren't freezes!

Difficulty correct no bugs? Yes, definitely 4 feet 3/3

Fun? Again, could be more interesting, but the problems aren't really that big (aside from starting at the very beginning) 10/12

Total: 13/15

 

STANDARD

- argh you started at the very beginning sound again read the first heavy comment please

| Initial impression before playing: The stream on that groove radar might be a bit high for 6 feet. Might. Depends how complicated it is.

+ Might, I said. This is basically relaxed enough to be 6 feet and to be a good Standard chart.

- I wish you put some [more?] freezeless gaps in there somewhere, though; that would've been a good idea and it's really commonplace in DDR Standard charts to have gaps between quarter note steps as a means of giving the player a break every now and then.

| Not much to say about this chart. Nothing entirely notable (save for the lack of breaks for the player), but sometimes on Standard that's a good thing; and I think it's a good thing here.

Difficulty correct? Yes and bug-free okay I'm tired of repeating bug-free and this is only like the 8th entry I've gotten to 3/3

Fun? Yes; nothing incredibly majorly incredibly kick ass but it's still fun. Nonetheless it's necessary to say that you've got time for a break or two here. 14/17

Total: 17/20

 

HEAVY

| Initial impression before playing: The stream on that groove radar might be a bit high for this song. (yeah, that's the way it turned out)

- No DDR chart ever has started on the very first sound of a song. Please don't do that.

- completely inappropriately difficult; what the heck? Your steps are much more frantic than they should be for this song, which has a SOMEWHAT laid back groove to it or in any case a groove, while these steps didn't.

- Also it hardly ever lets up being frantic, though there is a break or two.

+ I liked the UUUUUUUUU or however many times the arrow was hit

+ Also at the beginning it was good though I wish you introduced that somewhat difficult 16th in between an 8th and a 4th a little further on in the song. Actually now I realize I really wish you didn't do anything that difficult until later in the song.

- the 16ths are too complicated so the good parts of this chart are just buried in the complication; for example I like the 16ths part DUDUDU  U(hold) but that could stick out so much better if the steps around it were easier

- I don't really like the end either

- A lot of this goes to a funky sound in the song that's moderately audible but that doesn't stick out at all as inspiring "woo let's go all over the place with my legs" steps. Leave that work to the instrument, or, if you want to keep the rhythms you selected, at least choose your arrows more carefully (I mean the directions, like using a left here instead of a right and so forth) so that I can feel the groove of the song in a more relaxed manner; again it's just too frantic.

| Ordinarily I'd say you tried too hard to go to a lot of sounds, but based on who you are you probably were trying hard to avoid that. You didn't quite do that well enough - in order to connect sounds together you put down a lot of steps that could've and should've been omitted.

- This chart has that ugly ITG feeling of "I know enough to avoid double steps but I want to make sure this is difficult enough to be interesting." What happens is that everything becomes connected and lacks double steps, which sounds like a good thing; but here, everything is just too connected. Give it a break and switch it up by using something that makes your feet switch in a more interesting way that doesn't require so much exertion; maybe do a simple quarter quarter quarter-eighth-quarter pattern or just something that doesn't require so much effort from me.

Difficulty rating correct/no bugs? yeah 3/3

Fun? It's not. Parts of it are fun, hell, a LOT of parts of this would be fun on their own, but overall, with everything laid down... it's not funky, it's strenuous. 6/22

Total: 9/25 - I'm really sorry I'm giving you a score this low but something this difficult doesn't feel right for the song at all.

 

TILT

Would I play this again? no; good lower difficulties for other people aren't enough for me to be okay with going through Heavy again 0/3

Other:

- Way to spell “Asletics” wrong on the songwheel

- every chart started at the very beginning of the song which is annoying and a pretty significant flaw

| too much stream and the woofs in the song are embarrassing to some part of my brain, but I'm not going to mark you down here for that

+ cdtitle

++ good beginner chart

1/7

Total: 1/10

 

Total for Disco Dog: 65.5/100 - You've got a lot of things down well, and that's reflected in the score, but in order to improve the overall picture, well, you've got to realize that you've got a LOT of stuff in that overall picture and some of it needs to be removed. Okay that wasn't as well-written as I intended it to be but you get what I mean.

 

Oh. You said in your readme "I almost thought that this should've been an ITG entry."... well, you should've thought it! (I really don't care about the short duration; length is a major ITG flaw anyway. actually I just realized you might not have been able to enter it at all due to length restrictions)

~ ~ ~ ~ ~ ~ ~

DOMINO

Alvin

 

BANNER

Correct size/format 1/1

Contains title/artist 3/3

Does it look good? Semi-professional title text combined with bad artist text isn’t good enough. Work on your color choice, effects and font choice, ESPECIALLY on the artist text. The image with the dominoes behind the text is good. 1.5/3

Total: 5.5/7

 

BACKGROUND

Correct size/format 1/1

Contains title 3/3

Does it look good? The simplicity of the text doesn’t match the effect you put on the background image, and the effect you put on the background image certainly isn’t the one I would’ve chosen. That effect doesn’t fit the song that much… whereas the banner had the dominoes look like they were marching like soldiers, or something like that, the dominoes in this picture look wimpy. It just doesn’t work. 1.5/4

Total: 5.5/8

 

GRAPHICS 11/15

 

SONG

Bitrate 128 kbps and doesn’t sound horrible 2/2

Creativity in song choice: I'm sorry but I can't give you too many points here as it's just eurobeat really. 1/4

Edit (length and cut): definitely unnecessarily long but at least the sections in the song that you included are different enough. 2/4

Playability/appropriate for DDR? definitely appropriate 5/5

Total: 10/15

 

STEPS

- well yeah that BPM doubling shouldn't be there but you probably gathered that already from what I'm guessing most people said on the forums

| You can get away with the BPM halving later on. That's fine.

 

LIGHT

- BPM doubling part too hard. You could've at least put all the steps on places that would've been quarter notes at the correct BPM; I doubt the player would be able to get any of this. Twice in a row I've just forgotten the doubling part is there and I've missed that up arrow.

- not 4 feet; your 8ths are for the most part acceptable, especially in the chorus (though there might be a few too many of them). However, if you add up the 8ths, the BPM doubling part, and the corner jumps, I think you get something higher than 4 feet.

+ I like the spins that are really obviously spins

- I don't like some of the quarter-note patterns that are most efficiently done by double-stepping instead of alternating feet. Be careful with those. (Especially in the synth-melody part after the chorus near the end.)

- the UD jumps around like combo 32 don't really go with anything and you should take those out

- why the right arrow at step 130? kind of an odd crossover

- a bit too much facing northwest at the beginning before the BPM doubling

+ this chart is fun usually unless it's too hard

Difficulty correct/bug-free? Well I can't vouch for either... not 4 feet and you've got that BPM doubling problem. 0/3

Fun? It can be a bit too difficult especially with the speedups and a few other minor flaws but it can be pretty fun too. Just watch out for oddities that bump up the difficulty unnecessarily, and I'm not even talking about your 8ths! 7/12

Total: 7/15

 

STANDARD

| Initial impression: um... I'm a bit wary of that groove radar and 6 feet combination. Hopefully 99 percent of that chaos comes from the slowdown.

- okay I don't approve of that early chaos; the Standard player's going to interpret it as a bunch of nonsense and won't be able to do it really

- I also don't like the odd pattern that can effectively create a double-step concealed on a quarter note right at the end of the chorus

+ however I appreciate that you were aware you were facing northwest a little too much here - this pattern forces me to face northeast. good job

+ good good patterns scattered all around this chart including the spins despite the difficulty in pulling them off

+ I love how you stepped the slowdown

- the beginning of the doubled BPM part is just too hard, especially with the BPM doubled.

- Also, you should've at made the part immediately after the doubled BPM finishes easy enough to pick up and pull off.

+ Overall pretty fun

Difficulty correct/bug-free? Well I'm going to have to tell you that this should be 7 feet with the difficult part at the BPM doubling; also the BPM doubling is a problem in itself. 1/3

Fun? Yeah, for the most part. Watch the difficulty. 15/17

Total: 16/20

 

HEAVY

+ the last 6 steps are awesome.

+ your spins in the chorus may cause cries of protest from some people but they're actually fun

- not the LURD spin after the slowdown though, you're pushing it a little at that point

- What's up with the freeze just before the part where the BPM is doubled? It forces me to double-step with one of my feet and there's no reason for that really.

+ the part where the BPM is doubled is actually well-stepped.

- except for the weird double-stepping at the very end of it with the fast 8ths

- and it's a damn shame it's doubled too

+ I like the domino domino domino domino etc. parts early on around combo 118 or so

| what's with those early 16ths, though? You can barely hear them in the song and they're not really that important. Whatever, it'll pass.

+ actually you know what? those 16ths are really fun

+ and this is a really well-done chart.

- maybe a bit too much facing northwest a few measures before the slowdown, though. Ignore this if you don't know what I'm talking about

Difficulty correct/bug-free? BPM doubling problem for part of the chart 2/3

Fun? Yes. Nice job for most of this. Some flaws. 19/22

Total: 21/25

 

TILT

Would I play this again? I'll go in to the editor to fix the BPM doubling, but sure. 2/3

Other:

++ good job with the background videos, especially with the falling dominoes and the very end part (though the falling dominoes could've looked like dominoes instead of falling ugly pieces of white chocolate with swirls of milk chocolate)

- unnecessary BPM doubling

| I don't really like your cdtitle; it's somewhat unprofessional.

+ there were some very pleasing steps scattered all over this entry

+ decent Beginner. Just watch out again for difficulty, especially in the BPM doubling part where I think you should've just forgotten about jumps altogether; one would've been fine for OH MY GOD I CAN'T BELIEVE I HIT THAT beginner novelty value. Also, some early unnecessary jumps, and I don't think you should've put steps on every quarter note in the slowdown.

+ I love your song choice.

4/7

Total: 6/10

 

Total for DOMINO: 71/100 - congratulations for managing to be an entry that I like despite a BPM doubling.

~ ~ ~ ~ ~ ~ ~

Dragostea Din Tei

O-Zone

 

BANNER

Correct size/format 1/1

Contains title/artist 3/3

Does it look good? let's see: fat guy in the banner representing numa numa dance video fad, random scandinavian airlines jet in the background, bad font choice for the text, the text for the artist is the same font and style as the title's text, the shadowing is bad anyway... and honestly the fat guy being in the banner is enough for me to give you a 0 on this. That's completely unprofessional. 0/3

Total: 4/7

 

BACKGROUND

Correct size/format 1/1

Contains title 3/3

Does it look good? It’s certainly better than the banner, but a picture of the artist is not the best or most innovative way to make a background, especially when how you modify the image isn’t all that good. (The guy on the right wouldn’t be all that happy with how he looks…) Again, your text is a problem. Get a font that isn’t completely 8-bit-fashioned, and use better effects than a simple weak shadow. 1/4

Total: 5/8

 

GRAPHICS: 9/15

 

SONG

Bitrate over or equal to 128 kbps and doesn’t sound horrible 2/2

Creativity in song choice: Absolutely none. 0/4

Edit (length and cut) is fine 4/4

Playability/appropriate for DDR? The playability of this is already hurt because this song is basically a fad and too old of one at that; I do have to say it's appropriate for DDR. 3/5

Total: 9/15

 

LIGHT

- Way too connected. What I mean is that when the song changes from one section to another your steps tend not to change at all, seeming to continue in the same stream pattern they were in before.

- What's worse is that there's not enough movement; it feels like I'm standing in one place too often in the chart. The reason for this is probably your decision to have so many consecutive steps on the same arrow, then hit another arrow, and then again have so many consecutive steps on the same arrow.

- This is 3 feet? No... Titiln (who made the 2nd place entry in both DDROSC4 and DDRei Tournamix 6, albeit the latter one being one of like 4 entries) once pointed out that one thing that a lot of people have trouble with on Light is corner jumps. I'll agree, but I do think they're appropriate for 4 feet. The problem is that you rated this 3 feet; difficulty rating does matter.

+ I thought where you placed the very first step of the song was different in a good way

- But for some reason you continue it with a stream on every other quarter note that requires a crossover or a double-step (and I know double-steps don't really exist when you're talking about every other quarter note but it just feels odd) and then there's the first corner jump.

- My second comment is especially true going into the ALLO SALUT part and going into the chorus.

- Your jumps don't help either. I think around combo 48 there were these two UD jumps that I didn't really like because they just didn't really fit

- Also what's with the double-steps scattered throughout the song, especially in the latter half? I know they're easy as pie to do but they make the stream feel boring and it just seems like you didn't put much effort in putting them together. Edit: Oh, you assumed the light player would read those as crossovers. You did that earlier in the chart too and I didn't think that was a great assumption to make. A Light player isn't going to alternate feet all the time especially if the crossovers aren't that obvious.

+ At least you made sure not to put any steps in the beep beep part

Bug-free/difficulty correct? Not 3 feet; should be 4 or just modify the chart so that the corner jumps are used sparingly 1.5/3

Fun? No...  the chorus bordered on okay but the not enough movement part hurt there too 3.5/12

Total: 5/15

 

STANDARD

| Odd.

+ The rhythm that you chose to begin your steps is okay though it's heavily tied to the vocals

- Some weird foot positioning in that part... looks as if you wanted me to do the UL jump by putting my right foot on the L arrow which is a big no-no in standard

- And you also wanted me to do the LD jump that followed with my right foot on the left arrow... that's occasionally fun on heavy but I don't think you should expect a Standard player to know to do that at all.

+ Chorus is fairly good

| The verse leading up to the chorus is a mixed bag. There's a fair amount of karaoke and it feels like you're forcing the steps a bit to go to it (particularly when you make me stop alternating feet)

+ That double-step halfway through the chorus is good

Bug-free/difficulty correct? Okay, 5 feet is fine. 3/3

Fun? 14/17 The chorus was not bad and is the best I've seen from you so far (yes I'm playing LSH in order). Overall it's good. The things I mentioned in the second and 3rd comments kind of bug me though.

Total: 17/20

 

HEAVY

- Sometimes going overboard on karaoke is okay. But that's only when the vocals can provide you with an interesting enough rhythm for your steps. There's a bit too much tie to the vocals in this chart

+ You got lucky. the mayahi rhythm is actually pretty fun and you were smart enough to make the steps carefully enough so that they would be fun

- But afterwards (especially where it creates gaps in the steps) the karaoke just sticks out too much.

- at